Infrastructure · Primitives
Act
Root primitive for state modification
Definition
Mechanism
The fundamental primitive for any operation that modifies state external to the actor's private memory. It is the root interface for tool invocations, API calls, and physical actuation. All Acts must be authorized, logged, and potentially reversible (or explicitly marked irreversible).
Preconditions
- Actor has decided to act
- Target system is available
- Permissions grant access
Postconditions
- External state is modified
- Action log is updated
- Resources (energy/credits) are consumed
Invariants
Risks
Failure modes
Unintended Side-effect
The action changed state in a way not predicted by the actor.
Partial Execution
The action failed midway, leaving the system in an inconsistent state.
Authorization Failure
The actor attempted an action it lacks permission to perform.
Relationships
Builds on
Used by
Composes with
A capability-bearing entity
Mind
Autonomous Goal-Directed Entity
Society
Declaration and execution in a single turn
Society
Acceptance of bid and contract creation
Society
Release to production
Mind
Rapid decision cycle: Observe, Orient, Decide, Act
Mind
Execute a cognitive topology
Attest to authorship or agreement
References
Mind
Low-cost prototype generation
Mind
Calculating the economic value of reducing uncertainty
Mind
Partitioned feedback router for solver learning
Authorization grant
A suggested course of action
Society
Progressive deployment with canary gating and recorded compensation
The target of an operation
The application of effort to reduce entropy
Reference
