Mind · Strategy

Agent

Autonomous Goal-Directed Entity

Definition

Mechanism

The fundamental unit of agency. An Actor capable of perceiving its environment (Observe), maintaining internal State, reasoning about that State (Think), and executing Act to achieve a Goal. It operates in a continuous Loop.

Preconditions

  1. Environment is instantiated
  2. Goal is defined
  3. Resources (Compute/Time) are allocated

Postconditions

  1. Goal is satisfied OR Agent is terminated
  2. Trace of actions is preserved

Invariants

  1. Agency: Must possess an explicit objective function.
  2. Autonomy: Must be capable of selection (choosing between >1 options).
  3. Identity Persistence: The agent holds a stable Identity for the whole of its own execution. Persistence beyond a single execution distinguishes recurrent agents from one-shot ones and is not required of agency.

Risks

Failure modes

  1. {{goal}} Drift

    The agent's optimization target shifts away from the user's intent.

  2. Reward Hacking

    Finding shortcuts to maximize a Metric without achieving the actual Goal.

  3. Infinite {{loop}}

    Getting stuck in a non-productive cycle.

  4. Hallucination

    Acting based on false internal beliefs.

Relationships

Builds on

Composes with

Infrastructure

Act

Root primitive for state modification

Infrastructure

Observe

Active State Perception

Think

Atomic cognitive step

References

Infrastructure

Actor

A capability-bearing entity

Infrastructure

Goal

Specification of desired end state

Infrastructure

Identity

Unique agent context (The Who)

Infrastructure

Loop

Repeated execution cycle

Infrastructure

Metric

Definition of a quantitative property and its value semantics

Infrastructure

State

System condition at time T

Infrastructure

Trace

Record the lineage or provenance of a target

Used by

References

Society

AgentDiscover

Advertise capabilities and discover collaborating agents

Society

AgentProtocol

Standard patterns for multi-agent coordination

Society

AgentSandbox

Isolate agent execution with resource limits and egress controls

Infrastructure

AuditTrail

Immutable append-only log of agent actions for compliance and debugging

Infrastructure

Belief

A subjective claim with confidence and evidence

Infrastructure

Break

Failure-announcement signal {severity, reason, recoverable}, ACK-required

Society

Canary

Expendable agent tests the full coordination path before real commit

Infrastructure

Card

Structured capability advertisement: agent_id, endpoint, protocols, capabilities, metadata

Society

Compromise

Finding a mutual sacrifice zone via intensity reduction

Society

ConfusedDeputy

Guard against privilege confusion by binding authority checks to the upstream caller, not the executing deputy

Society

Constitution

Ratified rule set, amendable only out of band

Society

ContextSwitch

Explicit, scoped protocol-mode toggle with enter/revert boundaries

Crystallize

Phase transition from implicit resonance to explicit contract

Society

Disband

Graceful group dissolution with state disposition and resource release

Society

DriftWatch

Reputation scoring via behavioral deviation from baseline (2-sigma alert)

EmpathySim

Predictive modeling of external agent states

EventReact

Responding to external triggers rather than polling

Infrastructure

ExplainBeacon

Real-time readable intent broadcasting

FractalIntelligence

Expansion of cognitive capability through recursive decomposition of concepts into contract-bounded sub-concepts

Infrastructure

Greet

Agent connection initiation

HackDetect

Detect shortcuts that break downstream invariants

Society

Handoff

Transfer control and context between agents

Infrastructure

Judge

Scalar evaluation of merit

Infrastructure

Ledger

Immutable transactional history

Society

MemeticSeed

Viral propagation of semantic standards via economic subsidy

MentalSim

Predictive modeling of system dynamics

Infrastructure

Mode

A discrete configuration of agency

Infrastructure

NegativeProof

Proving non-membership in a committed state snapshot

OODA

Rapid decision cycle: Observe, Orient, Decide, Act

Society

PromiseGraph

Recursive trust dependencies modeled as a DAG

ReAct

Interleaved thought-action-observation cycle

Solver

Abstract five-surface contract: Manifest, Execute, Consult, Verify, Feedback

SteelmanCheck

Qualify the opposition, then release only if the conclusion remains robust

SteelmanFirst

Ordering rule: steelman opposing view before proposing, so SteelmanCheck has real targets

Infrastructure

TaskLifecycle

Formal state machine governing task progression

TensionHold

Maintain contradictions without premature resolution

Infrastructure

TimeWarpLog

Handling relativistic event ordering

Society

ToolDiscovery

Discover and invoke external tools via structured capability manifests

Uncertain

Epistemic status: genuinely don't know

Society

WorkerMode

Claim tasks and become the assigned persona

Accepts

EmpathySim

Predictive modeling of external agent states

Reference

Identity

Ref
Agent#e127
Sema ID
sema:Agent#mh:SHA-256:e127459069739fffc96a71d54ef6e8c97ca53471d5349c16aa72a092a33756cd
Ring
0
Tier
1
Updated
2026-11-11
Supersedes
  • sema:Agent#mh:SHA-256:aaec2a5607aaf2793622b522fa30ab36bf81cbefdb241b51e7d4d9c42f143073
  • sema:Agent#mh:SHA-256:67659e263616d53dded32875421792f42fadf3137c87fe09cf9f5b9c163f10cf
  • sema:Agent#mh:SHA-256:2176a4b78e81b63053bfa7afe60bfa2439b8d69a2270f9bf38b7fda5e1bd8191