Infrastructure · Primitives
Loop
Repeated execution cycle
Definition
Mechanism
A control flow structure that repeats a sequence of Work until a specific Condition is met. Essential for feedback, learning, and persistent processes.
Invariants
- Termination Guarantee: Must have a proven exit condition (or explicit Daemon mode).
- Progress: State must change between iterations to avoid infinite freeze.
Risks
Failure modes
None stated.
Relationships
Builds on
Accepts
Interface for patterns that evaluate to a boolean truth-value
Composes with
The application of effort to reduce entropy
Used by
References
Mind
Autonomous Goal-Directed Entity
Recursive or iterative topology
Mind
Entropy-based stopping condition for recursion
Society
Generate-evaluate-refine loop
Mind
Rapid decision cycle: Observe, Orient, Decide, Act
Mind
Guard against a recurring practice that keeps its form after it stops responding to anything
Mind
Interleaved thought-action-observation cycle
Society
Implicit coordination via signal amplification
Society
Path-verified information spreading
Mind
Clarification before generation
Mind
Return to an earlier idea naming what is new since the last visit, or record the return as a repetition
Mind
Qualify the opposition, then release only if the conclusion remains robust
Mind
Rationality over historical investment
Composes with
Continuous observation of state over time
Society
Continuous verification of deployed state against manifest
Reference
